7.4 Kinematics, Kinetics of Particles & Rigid Body Dynamics

Key Takeaways

  • Rectilinear motion with variable acceleration requires differential/integral calculus setups: a = dv/dt = v (dv/ds) = d²s/dt².

  • In curvilinear motion, total acceleration consists of tangential acceleration (a_t = dv/dt, changing speed) and normal centripetal acceleration (a_n = v²/ρ, changing direction toward the center of curvature).

  • D'Alembert's Principle converts dynamic kinetic problems into equivalent static equilibrium systems by introducing fictitious reversed inertia forces (F_inertia = -m*a).

  • The Work-Energy Theorem (W_net = ΔKE) and Impulse-Momentum Principle (∫F dt = Δp) eliminate internal constraint forces during system-level evaluations.

  • In rigid body planar motion, total kinetic energy is the sum of translational energy of the center of mass and rotational energy about the center of mass: KE = (1/2) m v_G² + (1/2) I_G ω².

Last updated: August 2026

6.4 Kinematics, Kinetics of Particles & Rigid Body Dynamics

Dynamic systems analysis is at the core of heavy mining operations—from skip hoists hoisting extracted coal at high acceleration out of vertical shafts, to haul trucks negotiating unpaved curves, to impact dynamics in crusher mills. This section synthesizes kinematic equations, Newton-Euler kinetics, energy methods, impact restitution, and rigid body plane motion for the CIL MT examination.


1. Kinematics of Particles: Rectilinear Motion

Kinematics analyzes geometry of motion (displacement, velocity, acceleration, time) without considering the forces causing the motion.

Constant (Uniform) Acceleration Formulations

When acceleration a=constanta = \text{constant}:

v=u+atv = u + a t s=ut+12at2s = u t + \frac{1}{2} a t^2 v2=u2+2asv^2 = u^2 + 2 a s sn=u+a2(2n−1)(Distance traversed during the nth second)s_n = u + \frac{a}{2}(2n - 1) \quad \text{(Distance traversed during the } n^{\text{th}} \text{ second)}

Variable Acceleration Formulations

When acceleration varies as a function of time a(t)a(t), displacement a(s)a(s), or velocity a(v)a(v):

v=dsdt,a=dvdt=d2sdt2=vdvdsv = \frac{ds}{dt}, \qquad a = \frac{dv}{dt} = \frac{d^2s}{dt^2} = v \frac{dv}{ds}
Integration Paths for Variable Acceleration:
  1. If a = f(t) ───► v = ∫ f(t) dt ──────────────► s = ∫ v(t) dt
  2. If a = f(v) ───► t = ∫ dv / f(v) ────────────► s = ∫ v dv / f(v)
  3. If a = f(s) ───► ∫ v dv = ∫ f(s) ds ─────────► (1/2)(v² - u²) = ∫ f(s) ds

2. Projectile Motion in a Gravitational Field

A projectile launched with initial velocity uu at elevation angle θ\theta to the horizontal under constant downward gravity gg (neglecting aerodynamic drag):

                         Trajectory of a Projectile
               ▲ y
               │                  Peak (H_max)
               │                 . - - - .
         u     │             .               .
          ▲    │          .                     .
           \   │        .                         .
            \ θ│      .                             .
               └─────┴───────────────────────────────┴────► x
               O                                     Range (R)

Governing Mathematical Expressions

  • Horizontal velocity (constant): vx=ucos⁡θv_x = u \cos\theta
  • Vertical velocity (variable): vy=usin⁡θ−gtv_y = u \sin\theta - g t
  • Cartesian Trajectory Equation (Parabolic): y=xtan⁡θ−gx22u2cos⁡2θ=xtan⁡θleft[1−xRright]y = x \tan\theta - \frac{g x^2}{2 u^2 \cos^2\theta} = x \tan\theta \\left[1 - \frac{x}{R}\\right]
  • Time to Reach Maximum Height (tht_h): th=usin⁡θgt_h = \frac{u \sin\theta}{g}
  • Total Time of Flight (TT): T=2th=2usin⁡θgT = 2 t_h = \frac{2 u \sin\theta}{g}
  • Maximum Vertical Height (HmaxH_{\text{max}}): Hmax=u2sin⁡2θ2gH_{\text{max}} = \frac{u^2 \sin^2\theta}{2g}
  • Horizontal Range (RR): R=u2sin⁡(2θ)gR = \frac{u^2 \sin(2\theta)}{g}
  • Maximum Horizontal Range (RmaxR_{\text{max}}): Occurs at launch angle θ=45∘\theta = 45^{\circ}: Rmax=u2gR_{\text{max}} = \frac{u^2}{g}
  • Complementary Angles Property: Launch angles θ\theta and (90∘−θ)(90^{\circ} - \theta) produce the exact same horizontal range RR for a given launch velocity uu.

3. Curvilinear Motion: Normal and Tangential Acceleration

When a particle traces a curved planar path, its velocity vector v⃗\vec{v} is always tangent to the trajectory, while its acceleration decomposes into two orthogonal components:

                        Tangential Acceleration (a_t = dv/dt)
                                    ▲
                                    │   / Velocity Vector v
                                    │  /
                                    │ /
                     Particle (P) ──┼/────────► Normal Centripetal Accel (a_n = v²/ρ)
                                    │          (Directed toward Center of Curvature)
                                    │
                                    ▼

Acceleration Components

  1. Tangential Acceleration (ata_t): Changes the magnitude of velocity (speed): at=dvdt=v˙=vdvdsa_t = \frac{dv}{dt} = \dot{v} = v \frac{dv}{ds}
  2. Normal (Centripetal) Acceleration (ana_n): Changes the direction of velocity, directed perpendicular to the path toward the center of curvature: an=v2ρa_n = \frac{v^2}{\rho} where ρ\rho is the local radius of curvature of the trajectory curve y=f(x)y = f(x): ρ=left[1+left(dydxright)2right]3/2left∣d2ydx2right∣\rho = \frac{\\left[1 + \\left(\frac{dy}{dx}\\right)^2\\right]^{3/2}}{\\left|\frac{d^2y}{dx^2}\\right|}
  3. Total Resultant Acceleration (aa): a=at2+an2,β=tan⁡−1left(anatright)a = \sqrt{a_t^2 + a_n^2}, \qquad \beta = \tan^{-1}\\left(\frac{a_n}{a_t}\\right)

4. Kinetics of Particles: Newton & D'Alembert's Principle

Newton's Second Law

∑F⃗=ma⃗\sum \vec{F} = m \vec{a}

D'Alembert's Principle (Dynamic Equilibrium)

D'Alembert's Principle states that any moving particle or body can be analyzed using static equilibrium equations by adding a fictitious reversed effective force (inertia force) F⃗inertia=−ma⃗\vec{F}_{\text{inertia}} = -m \vec{a}:

∑F⃗+(−ma⃗)=0⃗\sum \vec{F} + (-m \vec{a}) = \vec{0}
           Elevator Accelerating Upward (+a)       Elevator Accelerating Downward (-a)
                     ▲ Cable Tension T                     ▲ Cable Tension T
                     │                                     │
                ┌────┴────┐                           ┌────┴────┐
                │ Mass m  │                           │ Mass m  │
                └────┬────┘                           └────┬────┘
                     │                                     │
                     ▼ Weight W = mg                       ▼ Weight W = mg
                     ▼ Inertia Force = m*a                 ▲ Inertia Force = m*a

              T = m(g + a) (Feels heavier)          T = m(g - a) (Feels lighter)

5. Work-Energy & Impulse-Momentum Principles

Work-Energy Theorem for Particles

The net work done on a particle by all external and frictional forces equals the net change in its kinetic energy:

W1→2=ΔKE=12mv22−12mv12W_{1 \to 2} = \Delta KE = \frac{1}{2} m v_2^2 - \frac{1}{2} m v_1^2
  • Work done by constant force: W=F⃗⋅s⃗=Fscos⁡θW = \vec{F} \cdot \vec{s} = F s \cos\theta
  • Work done by linear spring (F=kxF = k x): Wspring=−12k(x22−x12)W_{\text{spring}} = -\frac{1}{2} k (x_2^2 - x_1^2)
  • Work done by gravity: Wgravity=−mgΔh=−mg(y2−y1)W_{\text{gravity}} = -mg \Delta h = -mg (y_2 - y_1)

Principle of Conservation of Mechanical Energy

For conservative force fields (gravity, ideal elastic springs):

KE1+PE1=KE2+PE2  ⟹  12mv12+mgh1+12kx12=12mv22+mgh2+12kx22KE_1 + PE_1 = KE_2 + PE_2 \implies \frac{1}{2} m v_1^2 + m g h_1 + \frac{1}{2} k x_1^2 = \frac{1}{2} m v_2^2 + m g h_2 + \frac{1}{2} k x_2^2

Impulse-Momentum Principle

The linear impulse imparted by resultant force F⃗\vec{F} over time interval Δt=t2−t1\Delta t = t_2 - t_1 equals the change in linear momentum:

J⃗=∫t1t2F⃗ dt=Δp⃗=mv⃗2−mv⃗1\vec{J} = \int_{t_1}^{t_2} \vec{F} \, dt = \Delta \vec{p} = m \vec{v}_2 - m \vec{v}_1
  • Conservation of Linear Momentum: If the net external force along a specific axis is zero (ΣFext,x=0\Sigma F_{\text{ext}, x} = 0), linear momentum along that axis is conserved: m1u1x+m2u2x=m1v1x+m2v2xm_1 u_{1x} + m_2 u_{2x} = m_1 v_{1x} + m_2 v_{2x}

6. Collision & Impact Mechanics

Impact is a sudden collision between two bodies occurring over an infinitesimal duration with exceptionally high contact forces.

                     Direct Central Impact along Line of Action
              Before Impact:      (m1, u1) ───►     ◄─── (m2, u2)  (u1 > u2)
              Line of Impact: ───────────────────────────────────────
              After Impact:       (m1, v1) ───►          (m2, v2) ───►

Coefficient of Restitution (ee)

Defined as the ratio of relative velocity of separation to relative velocity of approach along the line of impact:

≠=v2−v1u1−u2\ne = \frac{v_2 - v_1}{u_1 - u_2}
Collision TypeCoefficient of Restitution (ee)Energy Characteristic
Perfectly Elastice=1e = 1Momentum conserved, Kinetic Energy strictly conserved (ΔKE=0\Delta KE = 0).
Inelastic / Plastic0<e<10 < e < 1Momentum conserved, Kinetic Energy partially dissipated as heat/sound/deformation.
Perfectly Inelastic (Plastic)e=0e = 0Bodies coalesce and move with common velocity (v1=v2=m1u1+m2u2m1+m2v_1 = v_2 = \frac{m_1 u_1 + m_2 u_2}{m_1 + m_2}). Maximum KE loss.

Loss of Kinetic Energy in Direct Central Impact

ΔEloss=KEinitial−KEfinal=m1m22(m1+m2)(1−e2)(u1−u2)2\Delta E_{\text{loss}} = KE_{\text{initial}} - KE_{\text{final}} = \frac{m_1 m_2}{2(m_1 + m_2)} (1 - e^2) (u_1 - u_2)^2

Rebound Dynamics of a Dropped Particle

For a ball dropped from initial height h0h_0 onto a massive rigid horizontal floor:

  • Velocity after nn bounces: vn=en2gh0v_n = e^n \sqrt{2 g h_0}
  • Height attained after nn bounces: hn=e2nh0h_n = e^{2n} h_0
  • Total distance traveled before coming to rest: Stotal=h0left(1+e21−e2right)S_{\text{total}} = h_0 \\left(\frac{1 + e^2}{1 - e^2}\\right)
  • Total time elapsed before coming to rest: Ttotal=2h0gleft(1+e1−eright)T_{\text{total}} = \sqrt{\frac{2 h_0}{g}} \\left(\frac{1 + e}{1 - e}\\right)

7. Planar Rigid Body Dynamics & Pure Rolling

Planar rigid body motion combines translation of the center of mass GG and rotation about GG (Chasles' Theorem).

Kinetic Energy of a Planar Rigid Body

KEtotal=KEtrans+KErot=12mvG2+12IGω2KE_{\text{total}} = KE_{\text{trans}} + KE_{\text{rot}} = \frac{1}{2} m v_G^2 + \frac{1}{2} I_G \omega^2

For pure rotation about a fixed pivot OO:

KE=12IOω2=12(IG+md2)ω2KE = \frac{1}{2} I_O \omega^2 = \frac{1}{2} (I_G + m d^2) \omega^2

Pure Rolling of a Body Down an Incline

For a symmetrical circular body of mass mm, radius RR, and centroidal radius of gyration kk rolling without slipping down an incline θ\theta:

                                  Rolling Cylinder Down Incline
                                         /\
                                        /  \
                                       /  O ──► a = (g*sin θ) / (1 + k²/R²)
                                      /   / \
                                     /   /   \
                                    /   /     \
                                   /   /       \
                                  /   /  θ      \
                                 /───┴───────────\
  • Linear Acceleration down the incline: a=gsin⁡θ1+IGmR2=gsin⁡θ1+k2R2a = \frac{g \sin\theta}{1 + \frac{I_G}{m R^2}} = \frac{g \sin\theta}{1 + \frac{k^2}{R^2}}

Acceleration Hierarchy for Standard Rolling Shapes

Rolling Body ProfileMoment of Inertia (IGI_G)Ratio k2R2\frac{k^2}{R^2}Downward Acceleration (aa)Ranking (Fastest to Slowest)
Solid Sphere25mR2\frac{2}{5} m R^20.400.4057gsin⁡θ≈0.714gsin⁡θ\frac{5}{7} g \sin\theta \approx 0.714 g \sin\theta1st (Fastest)
Solid Cylinder / Disk12mR2\frac{1}{2} m R^20.500.5023gsin⁡θ≈0.667gsin⁡θ\frac{2}{3} g \sin\theta \approx 0.667 g \sin\theta2nd
Thin Spherical Shell23mR2\frac{2}{3} m R^20.670.6735gsin⁡θ=0.600gsin⁡θ\frac{3}{5} g \sin\theta = 0.600 g \sin\theta3rd
Thin Ring / Hollow HoopmR2m R^21.001.0012gsin⁡θ=0.500gsin⁡θ\frac{1}{2} g \sin\theta = 0.500 g \sin\theta4th (Slowest)
  • Minimum Friction Coefficient for Pure Rolling (No Slipping): μmin=tan⁡θ1+mR2IG=tan⁡θ1+R2k2\mu_{\text{min}} = \frac{\tan\theta}{1 + \frac{m R^2}{I_G}} = \frac{\tan\theta}{1 + \frac{R^2}{k^2}}

8. Step-by-Step Worked Engineering Calculations

Worked Example 6.4.1: Curvilinear Acceleration of a Haul Truck

Problem: A heavy mining haul truck travels along a curved haul road section defined by y=x2800y = \frac{x^2}{800} (where xx and yy are in meters). When the truck is at x=200 mx = 200\text{ m}, its speed is v=20 m/sv = 20\text{ m/s} and its speed is increasing at a rate of 2.5 m/s22.5\text{ m/s}^2. Determine the total magnitude of acceleration acting on the truck.

Step-by-step Solution:

  1. Tangential Acceleration:

    at=dvdt=2.5 m/s2a_t = \frac{dv}{dt} = 2.5\text{ m/s}^2
  2. Radius of Curvature ρ\rho at x=200 mx = 200\text{ m}:

    • First derivative: dydx=2x800=x400\frac{dy}{dx} = \frac{2x}{800} = \frac{x}{400}. At x=200 m  ⟹  dydx=200400=0.5x = 200\text{ m} \implies \frac{dy}{dx} = \frac{200}{400} = 0.5.
    • Second derivative: d2ydx2=1400=0.0025 m−1\frac{d^2y}{dx^2} = \frac{1}{400} = 0.0025\text{ m}^{-1}.
    • Formula for ρ\rho: ρ=[1+(dy/dx)2]3/2∣d2y/dx2∣=[1+(0.5)2]3/20.0025=[1.25]1.50.0025=1.397540.0025≈559.02 m\rho = \frac{[1 + (dy/dx)^2]^{3/2}}{\lvert d^2y/dx^2 \rvert} = \frac{[1 + (0.5)^2]^{3/2}}{0.0025} = \frac{[1.25]^{1.5}}{0.0025} = \frac{1.39754}{0.0025} \approx 559.02\text{ m}
  3. Normal Centripetal Acceleration:

    an=v2ρ=202559.02=400559.02≈0.7155 m/s2a_n = \frac{v^2}{\rho} = \frac{20^2}{559.02} = \frac{400}{559.02} \approx 0.7155\text{ m/s}^2
  4. Total Resultant Acceleration:

    a=at2+an2=(2.5)2+(0.7155)2=6.25+0.5120=6.7620≈2.60 m/s2a = \sqrt{a_t^2 + a_n^2} = \sqrt{(2.5)^2 + (0.7155)^2} = \sqrt{6.25 + 0.5120} = \sqrt{6.7620} \approx 2.60\text{ m/s}^2

Worked Example 6.4.2: Inelastic Collision and Kinetic Energy Dissipation

Problem: A 2000 kg2000\text{ kg} loaded coal tub traveling at u1=6 m/su_1 = 6\text{ m/s} along a mine rail track collides directly with an empty stationary tub of mass 1000 kg1000\text{ kg} (u2=0u_2 = 0). If the coefficient of restitution is e=0.5e = 0.5, calculate (a) the post-collision velocities v1v_1 and v2v_2, and (b) the kinetic energy lost during the impact.

Step-by-step Solution:

  1. Apply Conservation of Linear Momentum:

    m1u1+m2u2=m1v1+m2v2m_1 u_1 + m_2 u_2 = m_1 v_1 + m_2 v_2 (2000×6)+(1000×0)=2000v1+1000v2(2000 \times 6) + (1000 \times 0) = 2000 v_1 + 1000 v_2 12000=2000v1+1000v2  ⟹  2v1+v2=12— (Eq. 1)12000 = 2000 v_1 + 1000 v_2 \implies 2 v_1 + v_2 = 12 \quad \text{--- (Eq. 1)}
  2. Apply Coefficient of Restitution Formula:

    e=v2−v1u1−u2  ⟹  0.5=v2−v16−0  ⟹  v2−v1=3  ⟹  v2=v1+3— (Eq. 2)e = \frac{v_2 - v_1}{u_1 - u_2} \implies 0.5 = \frac{v_2 - v_1}{6 - 0} \implies v_2 - v_1 = 3 \implies v_2 = v_1 + 3 \quad \text{--- (Eq. 2)}
  3. Solve for Final Velocities: Substitute Eq. 2 into Eq. 1:

    2v1+(v1+3)=12  ⟹  3v1+3=12  ⟹  3v1=9  ⟹  v1=3 m/s2 v_1 + (v_1 + 3) = 12 \implies 3 v_1 + 3 = 12 \implies 3 v_1 = 9 \implies v_1 = 3\text{ m/s} v2=3+3=6 m/sv_2 = 3 + 3 = 6\text{ m/s}
  4. Calculate Energy Loss Directly via Formula:

    ΔEloss=m1m22(m1+m2)(1−e2)(u1−u2)2\Delta E_{\text{loss}} = \frac{m_1 m_2}{2(m_1 + m_2)} (1 - e^2) (u_1 - u_2)^2 ΔEloss=2000×10002(2000+1000)(1−0.52)(6−0)2\Delta E_{\text{loss}} = \frac{2000 \times 1000}{2(2000 + 1000)} (1 - 0.5^2) (6 - 0)^2 ΔEloss=2,000,0006000×(1−0.25)×36=10003×0.75×36=1000×0.75×12=9000 J=9.0 kJ\Delta E_{\text{loss}} = \frac{2{,}000{,}000}{6000} \times (1 - 0.25) \times 36 = \frac{1000}{3} \times 0.75 \times 36 = 1000 \times 0.75 \times 12 = 9000\text{ J} = 9.0\text{ kJ}
Test Your Knowledge

Four homogeneous circular bodies of identical total mass M and external radius R—a solid sphere, a solid cylinder, a thin spherical shell, and a thin circular hoop—are released simultaneously from rest at the top of an inclined plane. In what order will they reach the bottom if all roll purely without slipping?

A

Thin circular hoop, thin spherical shell, solid cylinder, solid sphere

B

Solid cylinder, solid sphere, thin spherical shell, thin circular hoop

C

Solid sphere, solid cylinder, thin spherical shell, thin circular hoop

D

All four bodies will reach the bottom simultaneously since mass and radius are equal

Test Your Knowledge

Two bodies of mass m1 = 4 kg and m2 = 2 kg move along a straight line with velocities u1 = 10 m/s and u2 = 4 m/s in the same direction. If the coefficient of restitution is e = 0.5, what is the loss of kinetic energy during this direct central collision?

A

36 J

B

18 J

C

27 J

D

9 J

Test Your Knowledge

A particle moves along a straight line such that its acceleration is governed by the relation a = 6s, where s is displacement in meters. If the particle starts with an initial velocity v = 2 m/s at s = 0, what is its velocity when s = 4 m?

A

8 m/s

B

12 m/s

C

14 m/s

D

10 m/s

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