7.4 Kinematics, Kinetics of Particles & Rigid Body Dynamics
Key Takeaways
- Rectilinear motion with variable acceleration requires differential/integral calculus setups: a = dv/dt = v (dv/ds) = d²s/dt².
- In curvilinear motion, total acceleration consists of tangential acceleration (a_t = dv/dt, changing speed) and normal centripetal acceleration (a_n = v²/ρ, changing direction toward the center of curvature).
- D'Alembert's Principle converts dynamic kinetic problems into equivalent static equilibrium systems by introducing fictitious reversed inertia forces (F_inertia = -m*a).
- The Work-Energy Theorem (W_net = ΔKE) and Impulse-Momentum Principle (∫F dt = Δp) eliminate internal constraint forces during system-level evaluations.
- In rigid body planar motion, total kinetic energy is the sum of translational energy of the center of mass and rotational energy about the center of mass: KE = (1/2) m v_G² + (1/2) I_G ω².
6.4 Kinematics, Kinetics of Particles & Rigid Body Dynamics
Dynamic systems analysis is at the core of heavy mining operations—from skip hoists hoisting extracted coal at high acceleration out of vertical shafts, to haul trucks negotiating unpaved curves, to impact dynamics in crusher mills. This section synthesizes kinematic equations, Newton-Euler kinetics, energy methods, impact restitution, and rigid body plane motion for the CIL MT examination.
1. Kinematics of Particles: Rectilinear Motion
Kinematics analyzes geometry of motion (displacement, velocity, acceleration, time) without considering the forces causing the motion.
Constant (Uniform) Acceleration Formulations
When acceleration $a = \text{constant}$:
Variable Acceleration Formulations
When acceleration varies as a function of time $a(t)$, displacement $a(s)$, or velocity $a(v)$:
Integration Paths for Variable Acceleration:
1. If a = f(t) ───► v = ∫ f(t) dt ──────────────► s = ∫ v(t) dt
2. If a = f(v) ───► t = ∫ dv / f(v) ────────────► s = ∫ v dv / f(v)
3. If a = f(s) ───► ∫ v dv = ∫ f(s) ds ─────────► (1/2)(v² - u²) = ∫ f(s) ds
2. Projectile Motion in a Gravitational Field
A projectile launched with initial velocity $u$ at elevation angle $\theta$ to the horizontal under constant downward gravity $g$ (neglecting aerodynamic drag):
Trajectory of a Projectile
▲ y
│ Peak (H_max)
│ . - - - .
u │ . .
▲ │ . .
\ │ . .
\ θ│ . .
└─────┴───────────────────────────────┴────► x
O Range (R)
Governing Mathematical Expressions
- Horizontal velocity (constant): $v_x = u \cos\theta$
- Vertical velocity (variable): $v_y = u \sin\theta - g t$
- Cartesian Trajectory Equation (Parabolic):
- Time to Reach Maximum Height ($t_h$): $t_h = \frac{u \sin\theta}{g}$
- Total Time of Flight ($T$): $T = 2 t_h = \frac{2 u \sin\theta}{g}$
- Maximum Vertical Height ($H_{\text{max}}$):
- Horizontal Range ($R$):
- Maximum Horizontal Range ($R_{\text{max}}$): Occurs at launch angle $\theta = 45^{\circ}$:
- Complementary Angles Property: Launch angles $\theta$ and $(90^{\circ} - \theta)$ produce the exact same horizontal range $R$ for a given launch velocity $u$.
3. Curvilinear Motion: Normal and Tangential Acceleration
When a particle traces a curved planar path, its velocity vector $\vec{v}$ is always tangent to the trajectory, while its acceleration decomposes into two orthogonal components:
Tangential Acceleration (a_t = dv/dt)
▲
│ / Velocity Vector v
│ /
│ /
Particle (P) ──┼/────────► Normal Centripetal Accel (a_n = v²/ρ)
│ (Directed toward Center of Curvature)
│
▼
Acceleration Components
- Tangential Acceleration ($a_t$): Changes the magnitude of velocity (speed):
- Normal (Centripetal) Acceleration ($a_n$): Changes the direction of velocity, directed perpendicular to the path toward the center of curvature: where $\rho$ is the local radius of curvature of the trajectory curve $y = f(x)$:
- Total Resultant Acceleration ($a$):
4. Kinetics of Particles: Newton & D'Alembert's Principle
Newton's Second Law
D'Alembert's Principle (Dynamic Equilibrium)
D'Alembert's Principle states that any moving particle or body can be analyzed using static equilibrium equations by adding a fictitious reversed effective force (inertia force) $\vec{F}_{\text{inertia}} = -m \vec{a}$:
Elevator Accelerating Upward (+a) Elevator Accelerating Downward (-a)
▲ Cable Tension T ▲ Cable Tension T
│ │
┌────┴────┐ ┌────┴────┐
│ Mass m │ │ Mass m │
└────┬────┘ └────┬────┘
│ │
▼ Weight W = mg ▼ Weight W = mg
▼ Inertia Force = m*a ▲ Inertia Force = m*a
T = m(g + a) (Feels heavier) T = m(g - a) (Feels lighter)
5. Work-Energy & Impulse-Momentum Principles
Work-Energy Theorem for Particles
The net work done on a particle by all external and frictional forces equals the net change in its kinetic energy:
- Work done by constant force: $W = \vec{F} \cdot \vec{s} = F s \cos\theta$
- Work done by linear spring ($F = k x$): $W_{\text{spring}} = -\frac{1}{2} k (x_2^2 - x_1^2)$
- Work done by gravity: $W_{\text{gravity}} = -mg \Delta h = -mg (y_2 - y_1)$
Principle of Conservation of Mechanical Energy
For conservative force fields (gravity, ideal elastic springs):
Impulse-Momentum Principle
The linear impulse imparted by resultant force $\vec{F}$ over time interval $\Delta t = t_2 - t_1$ equals the change in linear momentum:
- Conservation of Linear Momentum: If the net external force along a specific axis is zero ($\Sigma F_{\text{ext}, x} = 0$), linear momentum along that axis is conserved:
6. Collision & Impact Mechanics
Impact is a sudden collision between two bodies occurring over an infinitesimal duration with exceptionally high contact forces.
Direct Central Impact along Line of Action
Before Impact: (m1, u1) ───► ◄─── (m2, u2) (u1 > u2)
Line of Impact: ───────────────────────────────────────
After Impact: (m1, v1) ───► (m2, v2) ───►
Coefficient of Restitution ($e$)
Defined as the ratio of relative velocity of separation to relative velocity of approach along the line of impact:
| Collision Type | Coefficient of Restitution ($e$) | Energy Characteristic |
|---|---|---|
| Perfectly Elastic | $e = 1$ | Momentum conserved, Kinetic Energy strictly conserved ($\Delta KE = 0$). |
| Inelastic / Plastic | $0 < e < 1$ | Momentum conserved, Kinetic Energy partially dissipated as heat/sound/deformation. |
| Perfectly Inelastic (Plastic) | $e = 0$ | Bodies coalesce and move with common velocity ($v_1 = v_2 = \frac{m_1 u_1 + m_2 u_2}{m_1 + m_2}$). Maximum KE loss. |
Loss of Kinetic Energy in Direct Central Impact
Rebound Dynamics of a Dropped Particle
For a ball dropped from initial height $h_0$ onto a massive rigid horizontal floor:
- Velocity after $n$ bounces: $v_n = e^n \sqrt{2 g h_0}$
- Height attained after $n$ bounces: $h_n = e^{2n} h_0$
- Total distance traveled before coming to rest: $S_{\text{total}} = h_0 \left(\frac{1 + e^2}{1 - e^2}\right)$
- Total time elapsed before coming to rest: $T_{\text{total}} = \sqrt{\frac{2 h_0}{g}} \left(\frac{1 + e}{1 - e}\right)$
7. Planar Rigid Body Dynamics & Pure Rolling
Planar rigid body motion combines translation of the center of mass $G$ and rotation about $G$ (Chasles' Theorem).
Kinetic Energy of a Planar Rigid Body
For pure rotation about a fixed pivot $O$:
Pure Rolling of a Body Down an Incline
For a symmetrical circular body of mass $m$, radius $R$, and centroidal radius of gyration $k$ rolling without slipping down an incline $\theta$:
Rolling Cylinder Down Incline
/\
/ \
/ O ──► a = (g*sin θ) / (1 + k²/R²)
/ / \
/ / \
/ / \
/ / \
/ / θ \
/───┴───────────\
- Linear Acceleration down the incline:
Acceleration Hierarchy for Standard Rolling Shapes
| Rolling Body Profile | Moment of Inertia ($I_G$) | Ratio $\frac{k^2}{R^2}$ | Downward Acceleration ($a$) | Ranking (Fastest to Slowest) | |---|:---:|:---:|:---:|:---:|:---:| | Solid Sphere | $\frac{2}{5} m R^2$ | $0.40$ | $\frac{5}{7} g \sin\theta \approx 0.714 g \sin\theta$ | 1st (Fastest) | | Solid Cylinder / Disk | $\frac{1}{2} m R^2$ | $0.50$ | $\frac{2}{3} g \sin\theta \approx 0.667 g \sin\theta$ | 2nd | | Thin Spherical Shell | $\frac{2}{3} m R^2$ | $0.67$ | $\frac{3}{5} g \sin\theta = 0.600 g \sin\theta$ | 3rd | | Thin Ring / Hollow Hoop | $m R^2$ | $1.00$ | $\frac{1}{2} g \sin\theta = 0.500 g \sin\theta$ | 4th (Slowest) |
- Minimum Friction Coefficient for Pure Rolling (No Slipping):
8. Step-by-Step Worked Engineering Calculations
Worked Example 6.4.1: Curvilinear Acceleration of a Haul Truck
Problem: A heavy mining haul truck travels along a curved haul road section defined by $y = \frac{x^2}{800}$ (where $x$ and $y$ are in meters). When the truck is at $x = 200\text{ m}$, its speed is $v = 20\text{ m/s}$ and its speed is increasing at a rate of $2.5\text{ m/s}^2$. Determine the total magnitude of acceleration acting on the truck.
Step-by-step Solution:
-
Tangential Acceleration:
-
Radius of Curvature $\rho$ at $x = 200\text{ m}$:
- First derivative: $\frac{dy}{dx} = \frac{2x}{800} = \frac{x}{400}$. At $x = 200\text{ m} \implies \frac{dy}{dx} = \frac{200}{400} = 0.5$.
- Second derivative: $\frac{d^2y}{dx^2} = \frac{1}{400} = 0.0025\text{ m}^{-1}$.
- Formula for $\rho$:
-
Normal Centripetal Acceleration:
-
Total Resultant Acceleration:
Worked Example 6.4.2: Inelastic Collision and Kinetic Energy Dissipation
Problem: A $2000\text{ kg}$ loaded coal tub traveling at $u_1 = 6\text{ m/s}$ along a mine rail track collides directly with an empty stationary tub of mass $1000\text{ kg}$ ($u_2 = 0$). If the coefficient of restitution is $e = 0.5$, calculate (a) the post-collision velocities $v_1$ and $v_2$, and (b) the kinetic energy lost during the impact.
Step-by-step Solution:
-
Apply Conservation of Linear Momentum:
-
Apply Coefficient of Restitution Formula:
-
Solve for Final Velocities: Substitute Eq. 2 into Eq. 1:
-
Calculate Energy Loss Directly via Formula:
Four homogeneous circular bodies of identical total mass M and external radius R—a solid sphere, a solid cylinder, a thin spherical shell, and a thin circular hoop—are released simultaneously from rest at the top of an inclined plane. In what order will they reach the bottom if all roll purely without slipping?
Two bodies of mass m1 = 4 kg and m2 = 2 kg move along a straight line with velocities u1 = 10 m/s and u2 = 4 m/s in the same direction. If the coefficient of restitution is e = 0.5, what is the loss of kinetic energy during this direct central collision?
A particle moves along a straight line such that its acceleration is governed by the relation a = 6s, where s is displacement in meters. If the particle starts with an initial velocity v = 2 m/s at s = 0, what is its velocity when s = 4 m?