Cheat sheet

Professional Scrum Master I (PSM I) Cheat Sheet

Understanding and Applying Scrum

Not publishedof exam

EmpiricismScrum ValuesAccountabilitiesEventsArtifactsDefinition of Done

Developing People and Teams

Not publishedof exam

Self-Managing TeamsFacilitationCoachingServant LeadershipImpediments

Managing Products with Agility

Not publishedof exam

Product GoalBacklog ManagementForecastingStakeholdersValue

Quick Facts

Exam
PSM I
Credential
Professional Scrum Master I
Owner
Scrum.org
Questions
80
Time
60 minutes
Pass
85% (68/80)
Format
MC, MA, T/F
Level
Intermediate
Blueprint
Scrum Guide 2020

Three Pillars

Transparent work enables inspection; inspection enables adaptation.

TransparencyInspectionAdaptation

Product Owner vs Developers

Product Owner

  • Owns value and backlog order
  • Can cancel the Sprint
  • Single accountable person

Developers

  • Own the Sprint Backlog
  • Build the Increment
  • Decide the how

Value vs delivery

Event Picker

  1. Need Sprint objectiveSprint Planning(Set Sprint Goal)
  2. Check daily progressDaily Scrum(Developers only)
  3. Inspect the IncrementSprint Review(Stakeholders included)
  4. Improve team processRetrospective(Ends Sprint)
  5. Goal becomes obsoleteCancel Sprint(PO only)
  6. Need ongoing detailRefinement(Not an event)

Three Pillars of Empiricism

Transparency
Work visible to all
Inspection
Frequent progress checks
Adaptation
Adjust from what's learned
Empiricism
Knowledge from experience
Lean thinking
Reduce waste, focus essentials
Scrum
Lightweight empirical framework
Complexity
Unknowns are expected

Five Scrum Values

Commit, focus, stay open, respect, show courage.

CommitmentFocusOpennessRespectCourage

Sprint Review vs Retrospective

Sprint Review

  • Inspects the product
  • Stakeholders attend
  • Adapts the backlog

Retrospective

  • Inspects the process
  • Scrum Team only
  • Ends the Sprint

Product vs process

Five Scrum Values

Commitment
Support team goals
Focus
Sprint work, not distractions
Openness
Share work and challenges
Respect
See others as capable
Courage
Do the right thing
Trust
Enables empiricism to work

Three Commitments

Product Goal, Sprint Goal, Definition of Done.

Product GoalSprint GoalDefinition of Done

Developers vs Development Team

Developers (2020)

  • Current accountability name
  • No internal sub-roles

Development Team (2017)

  • Retired Scrum term
  • Implied a separate group

Guide dropped old term

Three Scrum Accountabilities

Product Owner
Maximizes product value
Scrum Master
Accountable for Scrum's use
Developers
Build the Increment
Scrum Team
One cohesive unit
Team size
Ten or fewer people
Cross-functional
All skills inside team
Self-managing
Decide who, what, how
No sub-teams
No hierarchy inside team

Sprint Planning Topics

Plan the why, the what, then the how.

Why: the Sprint GoalWhat: selected itemsHow: the delivery plan

Five Scrum Events

Sprint
Container, one month max
Sprint Planning
Starts the Sprint
Daily Scrum
15-minute daily check
Sprint Review
Inspects the Increment
Sprint Retrospective
Ends the Sprint
Back-to-back Sprints
No gap between Sprints

Timeboxes for a One-Month Sprint

Sprint Planning
8 hours maximum
Daily Scrum
15 minutes, always fixed
Sprint Review
4 hours maximum
Retrospective
3 hours maximum
Shorter Sprints
Proportionally shorter timeboxes
Refinement
Not a formal event

Three Artifacts and Commitments

Product Backlog
Ordered list of work
Product Goal
Backlog's long-term commitment
Sprint Backlog
Goal plus items plus plan
Sprint Goal
Sprint's single objective
Increment
Sum of Done work
Definition of Done
Increment's quality commitment
Undone item
Returns to Product Backlog

Self-Managing vs Self-Organizing

Self-managing (2020)

  • Decide who, what, how
  • Current Guide wording

Self-organizing (2017)

  • Older, narrower term
  • Replaced in 2020

Use 2020 wording

Scrum Master Response Picker

  1. Team lacks basicsTeach(Explain Scrum)
  2. Team can solve itCoach(Build ownership)
  3. Meeting needs structureFacilitate(Stay neutral)
  4. Blocker outside teamRemove impediment(Escalate if needed)
  5. Manager assigns tasksCoach management(Explain self-managing)
  6. PO skips orderingCoach PO(Focus on value)

Scrum Master Serves the Team

Coaching
Self-management, cross-functionality
Facilitating
Scrum events when needed
Removing impediments
Enables team progress
Causes removal
Not solving everything alone
Teaching Scrum
Theory and practice
True leader who serves
Leads by serving team

Coaching vs Managing

Coaching

  • Grows team capability
  • Enables self-management

Managing

  • Assigns tasks directly
  • Directs execution closely

Serve, don't command

Scrum Master Serves PO and Org

Coach the PO
Backlog management techniques
Help stakeholders
Understand empirical approach
Lead adoption
Organization-wide Scrum change
Remove barriers
Between organization and team
Plan Scrum use
Within the organization
Influence change
Increase team effectiveness

Facilitation and Coaching Stances

Teaching
Explains Scrum basics
Mentoring
Shares direct experience
Facilitating
Guides a neutral process
Coaching
Grows team capability
Psychological safety
Enables the Courage value
Conflict
Facilitate toward clarity

Product Goal vs Sprint Goal

Product Goal

  • Long-term target
  • One at a time
  • Backlog's commitment

Sprint Goal

  • Single Sprint objective
  • Crafted by whole team
  • Sprint Backlog's commitment

Destination vs waypoint

Product Decision Picker

  1. Need long-term targetProduct Goal(One at a time)
  2. Need Sprint focusSprint Goal(Set by team)
  3. Item incompleteReturn to backlog(No partial credit)
  4. Feature value unclearForecast(Evidence-based only)
  5. Multiple teams, one productShared Product Backlog(One PO, one DoD)
  6. Stakeholder wants mid-Sprint changeNegotiate with Developers(Protect Sprint Goal)

Product Goal and Backlog

Product Goal
Long-term product target
Emergent backlog
Evolves as understanding grows
Ordering
Sole Product Owner accountability
Refinement
Ongoing, not a formal event
Delegation
PO may delegate the work
One product
One backlog, one PO
Multiple teams
Share one Product Backlog

Forecasting and Product Value

Forecast
Evidence-based projection, not promise
Velocity
Team planning tool only
Not for individuals
Never measure single people
Release timing
Any time; Product Owner decides
Stakeholder input
Central to Sprint Review
Value maximization
Product Owner's unique job

Common Traps

Accountabilities Count

Three accountabilities exist No Development Team term

Daily Scrum Purpose

Developers plan work Not a status report

Sprint Goal Stability

Goal stays fixed Scope can be renegotiated

Sprint Cancellation Authority

Only Product Owner cancels Not a team vote

Done Item Handling

Undone work returns to backlog No partial credit given

Velocity Usage

Team planning metric only Never rates individuals

Last Minute

  1. 1.85% pass means 68 correct
  2. 2.Sprint length: one month maximum
  3. 3.Daily Scrum always 15 minutes
  4. 4.Planning covers why, what, how
  5. 5.Every artifact has one commitment
  6. 6.PO alone orders Product Backlog
  7. 7.Developers alone own Sprint Backlog
  8. 8.Only PO can cancel Sprint
  9. 9.Retrospective is the last event
  10. 10.Self-managing replaced self-organizing in 2020
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