9.5 Learning Curves: Unit and Cumulative-Average Models, Learning Rates & Applications
Key Takeaways
With learning rate r, the time per unit (or cumulative average time) falls to r times its previous value each time cumulative output doubles.
The model is T_n = T_1 × n^b with b = ln r ÷ ln 2; for an 85% curve, b = −0.2345, and for an 80% curve, b = −0.3219.
The unit (Crawford) model applies the formula to the time of the n-th unit, while the cumulative-average (Wright) model applies it to the average of the first n units; problems must say which.
Total time for the first N units under the unit model is the sum of unit times, approximately T_1 × [(N + 0.5)^(b+1) − 0.5^(b+1)] ÷ (b + 1).
Time standards set during start-up should account for learning, and labor plans and cost estimates for new products should follow the expected curve rather than the steady-state standard.
9.5 Learning Curves
Workers and organizations get faster with repetition. T.P. Wright documented the pattern in airframe assembly in 1936: each time cumulative production doubled, labor hours per plane fell by a roughly constant percentage. The NCEES specification lists learning curves as a Work Design topic. They matter whenever a standard, a staffing plan, or a price must be set for a new product or process.
1. The Doubling Rule and the Learning Rate
If the learning rate is (for example 0.85, an "85% curve"):
- Unit 2 takes 85% of unit 1's time, unit 4 takes 85% of unit 2's, unit 8 takes 85% of unit 4's, and so on.
- A lower percentage means faster learning. An 80% curve improves faster than a 90% curve.
- Typical rates are about 70% to 80% for heavily manual, complex work, and 90% to 95% for highly automated or machine-paced work, where people control little of the cycle.
2. The Mathematical Model
| Learning rate | Exponent |
|---|---|
| 95% | −0.0740 |
| 90% | −0.1520 |
| 85% | −0.2345 |
| 80% | −0.3219 |
| 75% | −0.4150 |
| 70% | −0.5146 |
Two versions of the model:
- Unit model (Crawford): is the time for the -th unit. This is the more common convention in industrial engineering texts.
- Cumulative-average model (Wright): is the average time of the first units. Then total time for units is .
The two give different numbers for the same . Read the problem carefully; if it says "the 8th unit," use the unit model.
3. Worked Examples (Unit Model)
First unit hours, 85% learning curve, so .
(a) Time for unit 8. Unit 8 is three doublings from unit 1:
(b) Time for unit 10 (not a power of 2, so use the formula):
(c) Total hours for the first 10 units. Summing through gives 711.6 hours. The continuous approximation is:
which is close enough for planning.
(d) When does the time reach 40 hours? Solve :
so about the 50th unit.
Finding the Learning Rate from Data
If unit 1 took 50 hours and unit 4 took 32 hours, two doublings separate them:
For units that are not a power of 2 apart, use and then .
Unit vs. Cumulative-Average Model Compared
For hours on an 80% curve ():
| Units built | Unit model: time of unit | Cumulative-average model: average of first | Cumulative-average model: total for units |
|---|---|---|---|
| 1 | 100.0 | 100.0 | 100 |
| 2 | 80.0 | 80.0 | 160 |
| 4 | 64.0 | 64.0 | 256 |
| 8 | 51.2 | 51.2 | 410 |
Under the cumulative-average model, unit 2 by itself takes hours, not 80. The same 80% rate therefore implies faster unit-level improvement under the Wright model than under the Crawford model. Mixing the two conventions in one problem is a common source of wrong answers.
4. Applications in Work Design and Operations
- Setting time standards. A stopwatch study during start-up captures workers who are still learning. Either wait until performance levels off, or set a temporary standard that follows the curve. A standard set too early is too loose and will be easy to beat later.
- Staffing and capacity planning. Early units need more labor hours, so the hours needed per week fall as cumulative output grows. Plan crews and overtime to the curve.
- Cost estimating and bidding. Defense and aerospace contracts often price production lots on a learning curve. The average cost of lot 2 is lower than lot 1.
- Make-or-buy and outsourcing. A supplier far down its curve may beat a new in-house line on cost.
- Incentive and training programs. Compare a trainee's actual times with the expected curve to spot those who need help.
Plateaus and limits. Learning slows when the process is machine paced, when operators are replaced (turnover resets part of the learning), or after long interruptions ("forgetting"). Many organizations treat the curve as leveling off at the engineered standard.
Warning
Common exam errors:
- Using instead of .
- Applying the cumulative-average model when the unit model is intended.
- Treating a 90% curve as faster learning than an 80% curve.
- Assuming every unit falls by 15% on an 85% curve. The 15% reduction happens per doubling, not per unit.
The first unit of a new assembly takes 80 hours, and the process follows a 90% learning curve (unit model). How long should the 16th unit take?
52.5 hours
57.6 hours
64.8 hours
18.5 hours
Time-study records show the first unit of a cable harness took 50 minutes and the fourth unit took 32 minutes. What learning rate do these data imply?
64%
72%
80%
84%
A manager says, "We are on an 85% learning curve, so each unit takes 15% less time than the one before it." What is wrong with this statement?
An 85% curve means each unit takes 85% less time than the first unit
Learning curves apply only to machine-paced work
The 15% reduction applies to the cumulative cost, not to labor time
The 15% drop occurs per doubling of output, not per additional unit
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