7.3 Identical Information
Key Takeaways
- Identical-information items ask you to find the option that exactly matches a stem string, code, or figure description among near-duplicates
- Compare systematically left-to-right (or top-to-bottom); mark the first differing character, stroke, or attribute and stop
- Near-duplicates differ by a single swapped symbol, missing mark, mirrored segment, or count change—do not rely on overall “looks the same”
- Speed-accuracy tradeoff: rushing causes misses on late-string differences; over-checking early items burns the 30-minute budget
- Use chunking (groups of 3–4 symbols) and dual-pass only when two options still tie after first difference scan
7.3 Identical Information
Identical information items are the third Perceptual Acuity family on the NMAT. CEM’s subtest mixes them with hidden figures and mirror images across 30 items in about 30 minutes. The prompt is simple: which option is exactly the same as the stem (or which two are identical; or which one differs). The difficulty is near-duplicates—strings and figures engineered so a casual glance says “all the same” while one character, tick mark, or stroke is wrong.
This is pure visual proofreading under time pressure. It maps directly to clinical safety habits: matching a patient ID, drug name, lab code, or chart label without “correcting” what you expect to see.
Item Formats You Will Meet
- Symbol / alphanumeric strings — stem code; four options, one exact match, three with single-character edits.
- Multi-row codes — small matrices of symbols; identity requires every cell equal.
- Figure descriptions / simplified drawings — same geometry and marks; distractors alter one mark count, one diagonal, or one open vs closed end.
- Pair comparison — “which pair is identical?” among pairs that each look similar.
Regardless of format, the winning procedure is the same: systematic comparison + first difference.
Core Method: Left-to-Right, Mark the First Difference
Step 1 — Do not read for meaning
If the stem is H7K-29Q, do not pronounce it as a word or “remember the number twenty-nine.” Meaning activates expectations that cause substitution blindness (you see what you expect). Treat every glyph as a shape.
Step 2 — Align stem and option
On paper practice, put the option directly under the stem. On OCBT, use a finger/mouse pointer or an on-screen mental cursor at the first character of both.
Step 3 — Compare one unit at a time
Units can be:
- Single characters for short codes.
- Chunks of 3–4 for long codes (e.g.,
H7K | 29Q | XM2). - Single strokes or landmarks for figures.
Step 4 — On first mismatch, reject
The moment option position k differs from stem position k, stop. That option is out. Do not finish the string “just to be sure” unless you are double-checking a provisional match.
Step 5 — Confirm a provisional match with a reverse pass
If an option survives left-to-right, run right-to-left or a second chunk pass. Identical-information keys sometimes hide the only difference at the end. Reverse pass catches late edits without re-reading meaning.
Worked Multi-String Problem G
Stem G: B3R-17M-X9P
Options:
- G1:
B3R-17N-X9P - G2:
B3R-17M-X9P - G3:
B3R-17M-X6P - G4:
B8R-17M-X9P
Process:
| Pos | Stem | G1 | G2 | G3 | G4 |
|---|---|---|---|---|---|
| 1–3 | B3R | B3R | B3R | B3R | B8R ← G4 dies at pos2 |
| 4 | - | - | - | - | |
| 5–7 | 17M | 17N ← G1 dies | 17M | 17M | |
| 8 | - | - | - | ||
| 9–11 | X9P | X9P | X6P ← G3 dies |
Only G2 never differs. Notice G1’s change is a single letter M→N (adjacent and similar); G3 changes a digit 9→6 (rotation-confusable); G4 changes 3→8. Train your eye for confusable pairs: 0/O, 1/I/l, 5/S, 8/B, 6/9, M/N, U/V, Z/2.
Worked Multi-String Problem H (late difference)
Stem H: QWER-TYUI-OPAS-DFGH
Options:
- H1:
QWER-TYUI-OPAS-DFGH(identical) - H2:
QWER-TYUI-OPAS-DFHG(last two swapped) - H3:
QWER-TYUI-OPSA-DFGH(third chunk letters transposed) - H4:
QWER-TYUI-OPAS-DFGHwith an extra trailing space (if options show it) or visually same—on clean text, treat H4 as identical only if every character matches; phantom spaces matter when present on screen.
First-difference scan:
- H2 matches until the final chunk:
...FGHvs...FHG— difference at the last two letters. - H3 dies inside
OPASvsOPSA. - H1 matches fully.
Trap psychology: After matching three chunks, fatigue says “good enough.” Identical-information writers know this and put many edits in chunk 4. Budget a forced end-check on any option that looked perfect early.
Worked Figure-Description Problem I
Stem figure I (text): Square frame. Interior: diagonal from top-left to bottom-right. Two small dots on the diagonal’s upper half. One open semicircle attached outside the right side of the square, opening right. Top side of square has a single tick mark at its midpoint pointing outward.
Options (text):
- I1: Same as stem, but diagonal runs top-right to bottom-left. → Differ (diagonal orientation).
- I2: Same as stem, but three dots on the diagonal. → Differ (count).
- I3: Same as stem in all listed attributes. → Identical.
- I4: Same as stem, but semicircle opens left (mirror of the bump). → Differ (attachment handedness).
Attribute checklist for figures:
| Attribute | Stem I |
|---|---|
| Outer shape | Square |
| Main interior line | Diagonal TL–BR |
| Dot count / placement | Two, upper half of diagonal |
| Side ornament | Semicircle on right, opens right |
| Edge ticks | One outward midpoint top |
Compare options on this table row-by-row; first failing row eliminates.
Worked Pair Problem J
Which pair is identical?
- Pair J1:
7H4K9and7H4K9→ identical. - Pair J2:
7H4K9and7H4K6→ differ last digit. - Pair J3:
▲●■and▲○■→ filled vs empty circle. - Pair J4:
L-hook up-rightandL-hook up-left→ mirrors, not identical.
If the question is “which pair is identical,” J1. If options are only the pairs above as choices, do not pick J4 because “same L shape” — orientation differs.
Confusable Catalog (Memorize)
| Look-alike set | Typical edit |
|---|---|
| 0 / O / D | Closed circle vs wider D stem |
| 1 / I / l / | | Serif vs sans vs tall bar |
| 5 / S | Horizontal flag vs pure curves |
| 8 / B | Two loops vs vertical spine |
| 6 / 9 / g | Loop side and stem direction |
| 2 / Z | Curve vs angles |
| M / N / H | Interior strokes |
| U / V / W | Bottom point count |
| RN / RM | Single letter neighbor |
| Filled ● / empty ○ | Shading only |
| Tick count | 1 vs 2 edge marks |
| Slash / backslash | Diagonal direction |
Speed-Accuracy Tradeoff
You have roughly 60 seconds per item if Perceptual Acuity is evenly paced (30 items / 30 minutes)—often less if you bank time for harder hidden figures. Identical-information is usually the fastest family when you use first-difference method, so aim to clear these in 20–40 seconds each when strings are short, and reinvest surplus into hidden figures.
| Behavior | Cost |
|---|---|
| Gestalt glance only | High miss rate on single-character edits |
| Full re-read of every option to the end always | Time sink; few gains after first difference |
| First difference reject + reverse pass only on survivor | Best default |
| Chunking long stems | Cuts working-memory load |
| Saying the string aloud | Can help rhythm but may inject meaning bias; prefer silent shape scan |
Decision rule: If two options both seem to match after a fast pass (rare if you were careful), do a position-indexed check: compare only positions 2, 5, 8… then 1, 4, 7… rather than rereading linearly in a haze.
OCBT-Specific Notes
- Font anti-aliasing can soften
1vsl; lean closer or use allowed zoom/display settings if the platform provides them—do not violate proctor rules. - Highlighting with the cursor as a moving guide reduces skipping.
- If items are image-rendered codes, slight blur means you should slow down one notch rather than guess.
Why This Subtest Skill Matters Clinically
Identical-information is the exam’s clean version of “read the label twice.” Look-alike drug names, similar MRNs, and near-identical order codes produce real harm when the brain auto-completes. Training yourself to stop at the first difference instead of affirming a global impression is a transferable safety habit, not just a psychometric game.
Practice Protocol (10 Minutes)
- Write 10 random 9–12 character codes; create three near-duplicates each (one mid change, one end change, one confusable substitution).
- Time yourself to find the true match among four options.
- Log errors: early miss vs late miss vs confusable pair.
- Drill only your weak confusable set the next day.
When first-difference scanning is automatic, identical-information items become free points that protect your Perceptual Acuity subscore while buying calm for the more spatial item types.
Stem code: B3R-17M-X9P. Which option is identical?
What is the best default procedure for identical-information string items?
A long stem matches an option through three chunks but differs only by a transposition in the final four characters. What test-taking risk does this illustrate?
Stem figure: square, diagonal top-left to bottom-right, two dots on the upper half of the diagonal, right-side semicircle opening right, one outward top midpoint tick. Which change alone makes an option non-identical?