Career upgrade: Learn practical AI skills for better jobs and higher pay.
Level up
All Practice Exams

100+ Free USCG AB Unlimited Practice Questions

Pass your USCG National Able Seafarer Unlimited (Able Seaman Unlimited) exam on the first try — instant access, no signup required.

✓ No registration✓ No credit card✓ No hidden fees✓ Start practicing immediately
Not publicly disclosed Pass Rate
100+ Questions
100% Free
1 / 100
Question 1
Score: 0/0

A float-free EPIRB is activated when:

A
B
C
D
to track
2026 Statistics

Key Facts: USCG AB Unlimited Exam

540 days

Sea Service for Unlimited

46 CFR 12.401

3 x 50

Written Modules x Questions

USCG NMC sample exams

70%

Passing Score per Module

USCG NMC

$95

Examination Fee

NMC fee schedule

Q445

Lifeboatman Module Code

USCG NMC sample exams

STCW 2014

Manila Naming (Able Seafarer)

STCW Manila Amendments

As of May 2026, National Able Seafarer Unlimited under 46 CFR 12.401 still requires 540 qualifying days, three 50-question written modules (Rules/Navigation General, Deck General and Safety, Lifeboatman) at 70% each, and a practical knot-tying and lifeboatman survival-craft demonstration. The Lifeboatman module (Q445) is bundled with all three AB ratings. Application now flows through the NMC ASAP portal and fee payments through Pay.gov.

Sample USCG AB Unlimited Practice Questions

Try these sample questions to test your USCG AB Unlimited exam readiness. Each question includes a detailed explanation. Start the interactive quiz above for the full 100+ question experience with AI tutoring.

1Under Rule 5 of the Navigation Rules, a proper lookout must be maintained by:
A.Radar alone whenever it is operating
B.Sight and hearing as well as by all available means appropriate in the prevailing circumstances
C.The officer of the watch only
D.VHF radio monitoring of channel 16
Explanation: Rule 5 requires every vessel at all times to maintain a proper lookout by sight and hearing and by all available means appropriate in the prevailing circumstances and conditions so as to make a full appraisal of the situation and of the risk of collision.
2You are steering a vessel and the bearing to another vessel remains constant while the range is decreasing. You should:
A.Continue your course and speed because the bearing is steady
B.Assume risk of collision exists and act accordingly
C.Wait until the range decreases to one mile before maneuvering
D.Sound one short blast and continue
Explanation: Rule 7 states that risk of collision shall be deemed to exist if the compass bearing of an approaching vessel does not appreciably change. With a steady bearing and decreasing range, you must assume risk exists.
3Two power-driven vessels are meeting head-on. Under Rule 14, each vessel shall:
A.Alter course to port so each passes starboard-to-starboard
B.Alter course to starboard so each passes port-to-port
C.Stop engines and drift until the other vessel passes
D.Hold course and speed; the larger vessel gives way
Explanation: Rule 14 requires both vessels in a head-on meeting to alter course to starboard so they pass each other on the port side (port-to-port).
4In a crossing situation between two power-driven vessels, which vessel is the give-way vessel under Rule 15?
A.The vessel with the other on her own port side
B.The vessel with the other on her own starboard side
C.The larger vessel regardless of side
D.The vessel showing range lights
Explanation: Rule 15 states that when two power-driven vessels are crossing, the vessel which has the other on her own starboard side shall keep out of the way and, if circumstances admit, avoid crossing ahead of the other vessel.
5An overtaking vessel is defined under Rule 13 as one approaching from a direction more than:
A.11.25 degrees abaft the beam
B.22.5 degrees abaft the beam
C.45 degrees abaft the beam
D.90 degrees forward of the beam
Explanation: Rule 13 defines an overtaking vessel as one coming up with another vessel from a direction more than 22.5 degrees abaft her beam, that is, in a position such that at night she would see only the sternlight of the vessel being overtaken.
6What lights would a power-driven vessel of 50 meters or more in length display when underway at night?
A.Sidelights and a sternlight only
B.Two masthead lights, sidelights, and a sternlight
C.One masthead light, sidelights, and a sternlight
D.Three all-round red lights in a vertical line
Explanation: Rule 23 requires power-driven vessels of 50 meters or more in length to exhibit a forward masthead light, a second masthead light abaft of and higher than the forward one, sidelights, and a sternlight.
7At night, you see a single white light low to the water dead ahead. What might it be?
A.A vessel at anchor or a sternlight of a vessel ahead
B.A fishing vessel actively trawling
C.A vessel restricted in ability to maneuver
D.A sailing vessel of less than 7 meters
Explanation: A single white light could be the anchor light of a small vessel at anchor (Rule 30) or the sternlight of a vessel ahead (Rule 21). You must reduce speed, maintain a lookout, and resolve the identity of the light.
8What day shape is displayed by a vessel not under command under Rule 27?
A.Three black balls in a vertical line
B.Two black balls in a vertical line
C.A black diamond shape
D.A single black cone with the point down
Explanation: Rule 27 requires a vessel not under command to display two black balls in a vertical line where they can best be seen during the day, plus two all-round red lights in a vertical line at night.
9A vessel constrained by her draft, in addition to her normal lights or shapes, may exhibit:
A.Two all-round red lights or a cylinder
B.Three all-round red lights or a cylinder
C.Two all-round green lights or a diamond
D.An all-round white light
Explanation: Rule 28 allows a vessel constrained by her draft to exhibit three all-round red lights in a vertical line or a cylinder where they can best be seen, in addition to the lights required for a power-driven vessel under Rule 23.
10Under Rule 34, what sound signal indicates 'I am altering my course to starboard'?
A.One short blast
B.Two short blasts
C.Three short blasts
D.Five or more short blasts
Explanation: Rule 34 maneuvering and warning signals: one short blast means 'I am altering my course to starboard.' Two short blasts mean course alteration to port. Three short blasts mean operating astern propulsion.

About the USCG AB Unlimited Exam

The USCG National Able Seafarer Unlimited (formerly Able Seaman Unlimited) examination is the knowledge and practical test for an unrestricted deck-rating endorsement under 46 CFR 12.401. Unlimited requires 540 days of qualifying deck service on Oceans or Great Lakes, compared with 360 days for Limited and 180 days for Special. The current 'Able Seafarer' name reflects the 2014 STCW Manila amendments; many U.S. mariners and study materials still use the legacy term 'Able Seaman.'

Assessment

Three written modules of 50 questions each (Rules of the Road / Navigation General, Deck General and Safety, Lifeboatman) plus practical knot-tying and lifeboatman survival-craft demonstration at the REC.

Time Limit

Up to 3.5 hours per written module; practical demos timed separately

Passing Score

70% each module; practical knot-tying and lifeboatman demos must be satisfactorily demonstrated

Exam Fee

$95 exam fee; $240 total typical original application (U.S. Coast Guard National Maritime Center (NMC) / Regional Exam Centers)

USCG AB Unlimited Exam Content Outline

33% of written exam

Rules of the Road / Navigation General

COLREGS and Inland Rules: lookout duties, risk of collision, head-on, crossing and overtaking, steering and sailing rules, lights and shapes, sound and light signals, conduct in restricted visibility, narrow channels, plus aids to navigation and basic chart symbols.

33% of written exam

Deck General and Safety

Seamanship, knot identification and use, fiber and wire rope handling, mooring and spring lines, anchoring and ground-tackle terms, watchkeeping, firefighting classes and agents, PPE, enclosed-space entry, damage control, and pollution-prevention duties.

34% of written exam

Lifeboatman (Q445)

Survival craft equipment and capacity, davit-launched lifeboats and inflatable liferafts, painter and on-load release operation, EPIRB and SART use, pyrotechnic distress signals, immersion suits and lifejacket requirements, hypothermia and first aid in survival craft, and abandon-ship signals and drills.

How to Pass the USCG AB Unlimited Exam

What You Need to Know

  • Passing score: 70% each module; practical knot-tying and lifeboatman demos must be satisfactorily demonstrated
  • Assessment: Three written modules of 50 questions each (Rules of the Road / Navigation General, Deck General and Safety, Lifeboatman) plus practical knot-tying and lifeboatman survival-craft demonstration at the REC.
  • Time limit: Up to 3.5 hours per written module; practical demos timed separately
  • Exam fee: $95 exam fee; $240 total typical original application

Keys to Passing

  • Complete 500+ practice questions
  • Score 80%+ consistently before scheduling
  • Focus on highest-weighted sections
  • Use our AI tutor for tough concepts

USCG AB Unlimited Study Tips from Top Performers

1Overlearn knots: practice the bowline, clove hitch, sheet bend, square knot, figure-eight, rolling hitch, and two half-hitches until you can tie each in under 15 seconds without looking.
2Drill Rules of the Road by scenario: meeting, crossing, overtaking, restricted visibility, narrow channels, and TSS, instead of memorizing rule numbers in isolation.
3Memorize lights and day shapes for vessels not under command, restricted in ability to maneuver, constrained by draft, towing, and trawling.
4Map sound signals to actions: one short, two short, three short, five short, prolonged blasts in fog, and bell/gong signals for vessels at anchor.
5For Deck General, focus on knot identification, line types (nylon, polyester, polypropylene, manila), mooring line names, anchor terminology, and watch duties.
6For Safety, lock in the fire classes (A, B, C, D, K), extinguishing agents, enclosed-space entry requirements, and oil-spill reporting (National Response Center).
7For Lifeboatman, study EPIRB (406 MHz + 121.5 MHz homing), SART (X-band 9 GHz), pyrotechnic signals (parachute red, hand flares, orange smoke), and immersion suit / lifejacket SOLAS standards.
8Practice the abandon-ship sequence: signal, muster at station with PFD and immersion suit, board survival craft, cut painter, stream sea anchor, close up canopy, signal rescuers.

Frequently Asked Questions

How many questions are on the USCG Able Seafarer Unlimited exam?

The Able Seafarer Unlimited written exam has 150 questions total across three modules of 50 questions each: Rules of the Road / Navigation General, Deck General and Safety, and Lifeboatman. Each module requires 70% to pass. The REC also administers a practical knot-tying test and a lifeboatman survival-craft demonstration.

What is the difference between Unlimited, Limited, and Special Able Seafarer?

The endorsements differ primarily by required sea service under 46 CFR 12.401: Unlimited requires 540 days of qualifying deck service on Oceans or Great Lakes, Limited requires 360 days, and Special requires 180 days. All three take the same Lifeboatman exam and similar Rules and Deck General modules.

What is 'Able Seafarer' versus 'Able Seaman'?

Able Seafarer is the current official term, harmonized with the 2014 STCW Manila amendments. Able Seaman (AB) is the legacy U.S. term and is still widely used in industry, hiring halls, and older study materials. The USCG checklist for 46 CFR 12.401 lists the endorsement as 'National Able Seafarer (Formerly Able Seaman).'

What knots do I need to demonstrate?

Common required knots include the bowline, clove hitch, sheet bend (becket bend), square (reef) knot, figure-eight, rolling hitch, two half-hitches, and a stopper such as the figure-eight. Practice tying each from memory in seconds, including under low-light conditions.

What is the Lifeboatman Q445 module?

Q445 is the USCG NMC's Lifeboatman sample-exam module: 50 multiple-choice questions on survival craft equipment, launching of inflatable rafts and davit-launched lifeboats, EPIRB and SART, pyrotechnic distress signals, immersion suits, hypothermia, and first aid in survival craft. The same module is required for all three Able Seafarer ratings.

How much does the Able Seafarer Unlimited exam cost?

The current NMC fee schedule lists a $95 examination fee. For a typical original deck-rating endorsement, the breakdown is $100 evaluation, $95 examination, and $45 issuance, for $240 total. Fees are paid through Pay.gov after submitting the application through the NMC ASAP portal.

Where do I take the exam?

Written modules and practical demonstrations for Able Seafarer Unlimited are administered in person at USCG Regional Exam Centers (RECs) and authorized monitoring sites. Remote testing is not available for the Able Seafarer module set because of the in-person knot-tying and lifeboatman demonstration requirements.