11.3 Mathematical Processes: Problem Solving, Reasoning & Communication
Key Takeaways
Pólya's four steps are: understand the problem, devise a plan, carry out the plan, and look back.
Strategies such as drawing a diagram, making a table, and working backward help students solve nonroutine problems.
Inductive reasoning produces conjectures from examples, while deductive reasoning proves statements from definitions and accepted facts.
A single counterexample disproves a general claim.
Representing a problem in several ways (concrete, pictorial, verbal, symbolic, and graphic) deepens understanding.
Overview & Exam Relevance
Competency 006 (Mathematical Processes) is about how mathematicians think. It covers formal and informal reasoning, inductive and deductive arguments, problem solving, evaluating reasonableness, connections among representations, estimation, communicating with mathematical language, and tools and technology. This section covers those processes. The history of mathematics and financial literacy, also part of Competency 006, follow in the next section.
Mathematical Processes & Problem-Solving Pedagogy (Competency 006)
Competency 006 emphasizes mathematical inquiry, problem-solving heuristics, reasoning, and representation.
George Pólya's Four-Step Problem-Solving Model
Formulated in 1945 by mathematician George Pólya, this model serves as the foundational architecture for inquiry-based mathematics instruction:
- Step 1: Understand the Problem: Identify what is known, what is unknown, and what constraints exist. Students restate the problem in their own words and state the problem's ultimate question.
- Step 2: Devise a Plan: Select an appropriate heuristic strategy that connects the given data to the target unknown.
- Step 3: Carry Out the Plan: Implement the selected heuristic, maintaining organized computational records and verifying each operational step.
- Step 4: Look Back (Reflect and Check): Examine the solution for mathematical reasonableness, confirm proper units, explore alternative solution paths, and evaluate whether the method generalizes to other problem types.
Elementary Problem-Solving Heuristics
- Draw a Picture / Strip Diagram: Using rectangular visual bars (Singapore bar modeling) to represent part-whole or additive/multiplicative comparison relationships.
- Work Backward: Reversing operations sequentially from a known end result back to an unknown starting quantity.
- Make an Organized Table / Look for a Pattern: Structuring numerical trials into organized rows and columns to detect functional relationships.
- Guess, Check, and Revise: Making an informed mathematical conjecture, evaluating the magnitude and direction of the resulting error, and systematically revising the next estimate.
- Solve a Simpler / Related Problem: Substituting cumbersome multi-digit or fractional numbers with friendly single digits to identify the correct operational architecture.
- Act it Out / Use Concrete Manipulatives: Physically enacting the problem scenario with counters, cubes, or student actors.
The Lesh Translation Model (Multiple Representations)
Conceptual understanding in elementary mathematics requires translating fluently across five distinct modes of representation:
- Real-World Contexts: Authentic everyday scenarios and situational problems.
- Manipulative Models (Concrete): Tactile physical objects (base-ten blocks, fraction strips, counters).
- Pictures and Diagrams (Semi-Concrete / Representational): Strip diagrams, coordinate graphs, number lines, area models.
- Spoken Language: Verbal justifications, collaborative peer explanations, and academic discourse.
- Written Symbols (Abstract): Formal numeric equations, algebraic variables, and operational symbols.
Students achieve deep conceptual mastery when they can translate a problem within and between all five representational modes.
Inductive and Deductive Reasoning
- Inductive reasoning looks at examples and makes a conjecture. A student notices that , , and , and conjectures that "the sum of two odd numbers is even."
- Deductive reasoning proves a statement from definitions and accepted facts. Any odd number can be written , so , which is a multiple of 2 and therefore even.
- A single counterexample disproves a general claim. "All prime numbers are odd" is false because 2 is prime and even.
- Valid conclusions from premises: "All squares are rectangles; figure P is a square; therefore P is a rectangle" is valid. "All squares are rectangles; figure Q is a rectangle; therefore Q is a square" is not.
Estimation and Reasonableness
Encourage students to estimate first and check last. Compatible numbers make mental estimates easy (). If an exact answer is far from the estimate, students look for an error. Estimation is also appropriate when an exact answer is not needed, such as deciding whether $20 is enough for three $6.89 items.
Communicating and Connecting Mathematics
Students should express ideas with grade-appropriate language, standard English, precise mathematical vocabulary, and symbols. They should move among numeric, verbal, graphic, pictorial, symbolic, and concrete representations. Visual media such as graphs, tables, diagrams, and animations communicate quantitative information efficiently. Recognizing that a problem can be solved in more than one way, for example with a table, an equation, or a graph, deepens understanding of the connections between algebra and geometry.
Tools and Technology
Manipulatives (base-ten blocks, fraction tiles, geoboards), calculators, spreadsheets, dynamic geometry software, and virtual manipulatives let students explore ideas and test conjectures. Choose tools that develop understanding rather than replace it. For example, a calculator can let students explore patterns in multiplying by 10 after they understand place value.
Classroom Scenario Application
Classroom Context: Mr. Washington is facilitating a 6th-grade mathematics problem-solving workshop. He presents the following task:
"Sophia baked a batch of cookies. She gave of the cookies to her neighbor and then ate 4 cookies herself. Afterward, she had 16 cookies remaining. How many cookies did Sophia bake originally?"
Observed Challenge: Several students attempt to set up a complex symbolic algebraic equation (), but become confused by fractional algebraic manipulation and make sign errors.
Diagnostic Analysis: Students are attempting abstract symbolic computation without grounding their thinking in concrete or visual heuristics. They need a systematic heuristic that aligns with Pólya's planning phase.
Targeted Instructional Plan:
- Select the Heuristic: Mr. Washington guides students to deploy the Work Backward heuristic paired with a Strip Diagram.
- Execute Working Backward:
- The final state is 16 cookies.
- Before eating 4 cookies, she had: cookies.
- If she gave away of the cookies, the remaining 20 cookies must represent of the original batch.
- If two-thirds equals 20 cookies, then one-third equals cookies.
- The complete batch (three-thirds) is cookies.
- Pólya's Step 4 (Look Back): Students check the result in the forward direction: Starting with 30 cookies, one-third is 10 cookies (). Subtracting 4 cookies leaves 16 cookies (). The solution is mathematically validated.
A fourth-grade word problem states: 'Elena spent half of her savings on a new bicycle, then spent $15 on a helmet. Afterward, she had $45 remaining. How much money did Elena have in her savings originally?' Which problem-solving heuristic is most direct and effective for solving this problem within George Pólya's instructional framework?
Guess and check by substituting random trial amounts until finding one that leaves 45.
Drawing a circle graph to determine the percentage of money allocated to the helmet.
Working backward by systematically reversing each operation: adding $15 to $45 to get $60, then multiplying by 2 to determine the initial savings of $120.
Solving a simpler problem by substituting negative integers for the dollar values.
After checking several examples, a student claims, "When you multiply two numbers, the product is always greater than either factor." Which response best uses mathematical reasoning to evaluate the claim?
Accept the claim, because it worked for every example the student tried.
Offer a counterexample such as , showing that one counterexample disproves a general claim.
Tell the student that multiplication rules are too advanced for elementary school.
Ask the student to check two more whole-number examples to be sure.
Sections you finish are checked off in the contents.