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100+ Free CCEA GCE Digital Technology Practice Questions

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2026 Statistics

Key Facts: CCEA GCE Digital Technology Exam

2650

Subject classification code

CCEA GCE Digital Technology (2016) specification

601/8488/7

QAN A level

CCEA GCE Digital Technology (2016) specification

40/60

AS / A2 contribution to full A level

CCEA GCE Digital Technology (2016) specification

100+100+150

Marks for AS 1, AS 2 and A2 1 written papers

CCEA specification Section 6

~60 h

A2 2 portfolio time allocation

CCEA specification Section 7.3

CCEA GCE Digital Technology (2016): four units (AS 1, AS 2, A2 1 written; A2 2 portfolio). Weightings 20/20/40/20 of A level. Free English MCQ practice for systems, data, networks, databases, security and the digital project—not an official CCEA paper.

Sample CCEA GCE Digital Technology Practice Questions

Try these sample questions to test your CCEA GCE Digital Technology exam readiness. Each question includes a detailed explanation. Start the interactive quiz above for the full 100+ question experience with AI tutoring.

1In CCEA GCE Digital Technology, which phrase best describes the historical 'software crisis' that drove structured systems development?
A.Hardware manufacturing costs rising faster than software costs
B.Software projects frequently late, over budget, or failing to meet user needs
C.A shortage of optical storage for large multimedia files
D.The sudden obsolescence of all command-line interfaces
Explanation: The software crisis refers to widespread failures of large software projects to be delivered on time, within budget, and to user requirements. Structured approaches, roles such as systems analyst, and formal SDLC methods developed partly in response.
2According to the AS 1 content, which three main factors most commonly constrain systems development?
A.Colour scheme, font choice and animation style
B.User needs, time and cost
C.CPU brand, screen size and battery life only
D.Marketing budget, office location and staff uniform policy
Explanation: The specification highlights user needs, time and cost as the main factors affecting systems development. Trade-offs among these three drive methodology choice and project planning.
3Which role is primarily responsible for investigating current systems, gathering requirements and producing analysis documentation such as DFDs?
A.Systems analyst
B.End-user helpdesk operator only
C.Hardware purchasing clerk
D.Graphic designer with no analysis brief
Explanation: The systems analyst investigates the problem domain, uses fact-finding techniques, documents requirements and models processes and data flows. Project managers plan and control; programmers implement code.
4Which fact-finding technique involves watching staff perform their normal work to see how a system is really used?
A.Document sampling only
B.Observation
C.Writing SQL queries against a live database
D.Normalising tables to 3NF
Explanation: Observation means watching processes in the workplace to capture actual workflows, workarounds and timings that interviews or documents may miss. It is one of the four main fact-finding techniques in AS 1.
5In a data flow diagram, what does a context (Level 0) diagram primarily show?
A.Every field of every database table in 3NF
B.The system as a single process with external entities and major data flows
C.CPU register transfers during the fetch–execute cycle
D.A Gantt chart of staff holidays
Explanation: A context diagram treats the system as one process and shows external entities and data flows into and out of that system. Level 1 DFDs then decompose internal processes, data stores and flows.
6Which requirement is functional rather than non-functional for a school library system?
A.The system must respond within two seconds under normal load
B.Users must authenticate with a password of at least eight characters
C.The system must allow a librarian to record a book loan against a pupil record
D.The interface must meet stated accessibility contrast guidelines
Explanation: Functional requirements describe what the system must do (record a loan). Performance, security strength and accessibility constraints are typical non-functional requirements.
7What is the main purpose of storyboarding during systems design?
A.To normalise entities to third normal form
B.To sketch sequences of screens and user interactions before coding the interface
C.To measure network bandwidth between two routers
D.To compute two’s complement of an integer
Explanation: Storyboarding plans the user interface by showing screen layouts and navigation flow so stakeholders can review interaction design early, often before full implementation.
8How does prototyping support design of a user interface or data model?
A.It permanently freezes requirements so they can never change
B.It produces an early working model that users can evaluate and refine
C.It replaces all testing with marketing surveys
D.It only documents hardware warranty periods
Explanation: Prototypes are incomplete early models of interfaces or data structures used to gather feedback and reduce misunderstanding before full build. They support iterative refinement of requirements and design.
9Which testing type checks whether the completed system meets the documented user requirements from the client’s perspective?
A.Acceptance testing
B.Parity checking of a single byte on a wire
C.Disk defragmentation
D.Two’s complement conversion testing only
Explanation: Acceptance testing (often with the client/users) confirms the system satisfies agreed requirements before go-live. System testing checks integrated modules; alpha/beta distinguish developer vs external pre-release testing contexts.
10A test plan should typically record which of the following sets of information?
A.Only the developer’s favourite programming language
B.What is tested, the test data used, and the expected outcome
C.Only the marketing slogan for the product launch
D.The MAC address of every device worldwide
Explanation: A useful test plan identifies test cases, the data to apply (including valid, invalid and boundary data), and expected results so actual outcomes can be compared systematically.

About the CCEA GCE Digital Technology Exam

CCEA GCE Digital Technology (first teaching 2016) is the Northern Ireland AS/A level specification covering systems development, digital technology fundamentals, information systems (networks, databases, AI/cloud applications, legislation and ethics), and a real-world application-development case study. Assessment mixes three written papers and one moderated portfolio. This OpenExamPrep bank is an English-language four-option MCQ study aid aligned to the official subject content; it does not replace official written papers, quality-of-written-communication marks, or the A2 2 portfolio.

Assessment

Four units (QAN A level 601/8488/7; AS 601/8489/9; subject code 2650). Weightings: AS 1 20%, AS 2 20%, A2 1 40%, A2 2 20% of full A level. External papers use short and extended questions; QWC is assessed on extended writing. A2 2 is centre-assessed and CCEA-moderated portfolio work against published banded criteria.

Time Limit

AS 1: 1 h 30 min; AS 2: 1 h 30 min; A2 1: 2 h 30 min; A2 2: ~60 hours portfolio time

Passing Score

A*–E grading by unit and cash-in; boundaries set each series (no single fixed percentage in the specification)

Exam Fee

Published in CCEA Fees & Charges for the relevant series; normally billed to the centre. Private candidates pay centre fees on top—confirm with your exam centre before entry. (Council for the Curriculum, Examinations and Assessment (CCEA))

CCEA GCE Digital Technology Exam Content Outline

20% A level

Approaches to Systems Development (AS 1)

Analysis, DFDs, design and testing, changeover, SDLC models, project tools, backup/recovery, programming concepts

20% A level

Fundamentals of Digital Technology (AS 2)

Data representation, validation, architecture, software, compression, processing modes, web technology and security

40% A level

Information Systems (A2 1)

Networks and protocols, databases and SQL, AI and cloud applications, UK legislation and ethical issues

20% A level

Application Development Case Study (A2 2)

Analysis through evaluation of a client application: requirements, ER/3NF, testing, documentation

How to Pass the CCEA GCE Digital Technology Exam

What You Need to Know

  • Passing score: A*–E grading by unit and cash-in; boundaries set each series (no single fixed percentage in the specification)
  • Assessment: Four units (QAN A level 601/8488/7; AS 601/8489/9; subject code 2650). Weightings: AS 1 20%, AS 2 20%, A2 1 40%, A2 2 20% of full A level. External papers use short and extended questions; QWC is assessed on extended writing. A2 2 is centre-assessed and CCEA-moderated portfolio work against published banded criteria.
  • Time limit: AS 1: 1 h 30 min; AS 2: 1 h 30 min; A2 1: 2 h 30 min; A2 2: ~60 hours portfolio time
  • Exam fee: Published in CCEA Fees & Charges for the relevant series; normally billed to the centre. Private candidates pay centre fees on top—confirm with your exam centre before entry.

Keys to Passing

  • Complete 500+ practice questions
  • Score 80%+ consistently before scheduling
  • Focus on highest-weighted sections
  • Use our AI tutor for tough concepts

CCEA GCE Digital Technology Study Tips from Top Performers

1Learn CCEA diagram notations for DFDs and ER models—marks depend on correct symbols and labelling.
2Practise normalising a scenario all the way to 3NF and writing simple SQL SELECT/INSERT/UPDATE/DELETE.
3Compare waterfall, RAD and Agile against time, cost, user involvement and documentation—not only definitions.
4For networks, link topologies, media and protocols to bandwidth, security and failure modes.
5Build A2 2 evidence around clear essential/non-essential user requirements; moderators repeatedly reward strong requirements documentation.

Frequently Asked Questions

What units make up CCEA GCE Digital Technology (2016)?

Four units: AS 1 Approaches to Systems Development and AS 2 Fundamentals of Digital Technology (each 1 h 30 min written, 20% of A level), A2 1 Information Systems (2 h 30 min written, 40%), and A2 2 Application Development case-study portfolio (20%).

Is the official exam multiple choice?

No. External papers use short and extended questions; A2 2 is a portfolio. These practice items are an English MCQ study adaptation for recall, application and judgment—not an official format simulation.

How is the full A level weighted between AS and A2?

Per the CCEA specification, AS contributes 40% and A2 60% of the full Advanced GCE award (AS 1 and AS 2 each 20%; A2 1 40%; A2 2 20%).

What does A2 2 Application Development involve?

A pre-released case study each year. Candidates analyse a client problem, design and build a solution (typically a relational database application), test, evaluate and produce user documentation within about 60 hours, assessed against banded criteria (analysis, design, development, testing, documentation and evaluation; 120 marks).

What legislation topics appear in A2 1?

The specification requires main features and organisational impact of the Data Protection Act, the Copyright, Designs and Patents Act, and the Computer Misuse Act, plus ethical issues such as automated decision-making, censorship, monitoring, AI, and personal-data capture and analysis.

Where is the official specification?

On the CCEA GCE Digital Technology (2016) microsite and in the published specification PDF (subject code 2650; QAN A level 601/8488/7).